Monthly Archives: March 2018


How old is Goku?

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You could safely say that Goku is the strongest Z fighter, he is a nice dude that always tries to get better at what he does best, fighting. He is the main hero in Dragon Ball, but how old is he? That’s what we’re gonna find out.

Today we are going to find out how old Goku really is. So let’s start doing the math. And if you think that Goku is the best hero ever created hit that like button as hard as you can but please don’t break your device.

Goku was born in April 16 age 736 in planet Vegeta. We’re gonna use this age because it’s the one in the Manga, in the anime he was born in age 737.

Three years later in age 739, right before the destruction of planet Vegeta he is sent to earth.

Then he is found by Grandpa Gohan and in age 749 dragon ball starts, he meets Bulma, Master Roshi, Krillin, Oolong, Yamcha, Puar and he starts training with Master Roshi. By now he is a 13-year-old that looks like a five-year-old.

Time keeps moving and in age 753 he fights King Piccolo but he is defeated. Then three more years pass and in age he is 20.

This is the same year he fights piccolo in the world martial arts tournament number 23, is engaged to Chichi and marries her.

One year later in age he becomes a father when Gohan is born. A little more time passes and Dragonball Z starts in age 761.

He meets his brother Raditz and sacrifices himself to ensure that Raditz is defeated. At this point he is 25. Here is when he goes to the other world and starts training with King Kai.

This is the first time he dies and we have to add that too but we will add it at the end when we have his age because if not it will be very confusing.

The same thing goes for the time he’s training in the hyperbolic time chamber.

Then he is revived one year later in age 762. From age 762 to 764 he fights against Vegeta and Nappa, turns into a Super Saiyan for the first time, defeats Frieza and Future Trunks arrives to give him the heart medicine.

In age 767 the androids arrive, he suffers the heart virus, Cell shows up, Goku trains in the hyperbolic time chamber and sacrifices himself again to save everyone from Cell. Now he is 31.

He goes to the other world and he’s there until age 774 when Majin Buu arrives. They finally revive Goku and he defeats Kid Buu with the help of Vegeta and Hercule. By now he’s 38 years old.

We fast forward a few more years and in age 778 he turns super saying God for the first time. Now he is 42.

From here on the events of Dragon Ball Super occur and in age the tournament of power takes place. And this is where they were when I was making the video.

Then who knows what happens between him and Jiren but we know that everything worked out at the end because at age 780 the end of dragon ball Z arrives. At this Point Goku is 48 years old.

But now we have to add the fact that he was dead for a lot years and he went into the hyperbolic time chamber more than once. So let’s see. He is dead for one year after Raddiz and seven years after cell. That is a total of eight years in the other world. So now if we subtract that to and we get 40.

Now we have to add the time in the Time Chamber. He went in once in Dragonball for about two hours so we’re not gonna count that one. But When he was training for Cell he went in for one day which is one year and then for the tournament against universe six he went in for three days which makes it three years. And that is a total of 4 years in the time chamber.

So now we add those four years to 40 since he was aging during that time and we get 44. Which means that if I did the math right Goku is 48 but physically 44 at the end of dragon ball Z.

Now, if you want to see how old he was at the end of Dragon Ball GT keep watching. Dragon Ball GT starts five years later in age 789. And in age leaves and nows he is 54 but has the body of a little kid.

Then 100 years later we see Goku one last time. So at the end of Dragon Ball GT Goku is 154 years old, but physically since he looks just like he did in the beginning of GT we will say that he looks around 53. I don’t know how that happened but hey this is Dragon Ball.

And there you have it feel free to correct me if I made a mistake.

Thank you, and do not forget Goku is a superhero in Dragon Ball FighterZ.


DBFZ: Begin Tips.

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Hey friends! Welcome to, I’ll be using this to title guides related to Dragonball FighterZ in the future! Our first video guide will be going over some frequently asked questions I received over the Open Beta weekend, so let’s get to it.

Question 1: “Sometimes I see numbers, like H or M. Sometimes weird abbreviations, like IAD! What do these mean?”

Answer: This is a notation system known as Numpad-Notation which is the standard in the ArcSys fighting game community. The numbers refer to your -key numpad on a keyboard, assuming that you are always facing to the right, as if you are Player 1.

The letters are the in-game designations for each button, L = Light, M = Medium, H = Heavy, and S = the Ki, special attack. Along with A1 equaling Assist 1, and A2 equaling Assist 2. The benefits of this notation system are providing an easy way to notate combos and inputs in a universally friendly way. Fighting games are an international hobby, so having a more universal notation standard lets us share techniques and findings across many regions! There are also quite a few abbreviations we use to shorten combos or terms! Some examples are:

  • IAD: Instant Air Dash. This refers to inputting 9, returning your input to 6, or neutral, then pressing again to get a very low airdash off the ground. You may also use the H+S button combination in Dragonball FighterZ, as it doubles as a dash macro while holding forward.
  • JC: Jump Cancel. This refers to canceling the recovery of your attack by jumping, typically on hit and/or block. In most combo notations, this notation is absent, as a notation such as 5H > j.L implies a jump cancel is required.
  • DJ: Double jump. This abbreviation is mostly seen when a combo is written out. The same rule as JC can apply here, where j.L > dj.L implies a double jump is required.
  • Other common abbreviations you will begin seeing are SD and DR, for Super Dash and Dragon Rush. Check out the glossary in the video description for more!

Question 2: “Should I use a Controller or an Arcade Stick to play this game?”

Answer: It doesn’t matter! My recommendation is to play with the device that feels most comfortable to you. The biggest reason to play on an Arcade stick that doesn’t have to do with preference is not present with Dragonball FighterZ. There is no arcade release for this game, so there is no truly practical reason to feel forced to play on an Arcade Stick. There are some fun benefits to each though! Pads are extremely traveling friendly and easy on the wrists. Arcade sticks don’t really share those benefits, but current generation arcade sticks are very user-friendly and easy to modify, to add your own personality.

Question 3: “What’s your button layout?”

Answer: The layout for my arcade stick is as follows. Top Row: Light > Medium > Heavy Bottom Row: Ki > Assist > Assist This layout is essentially identical to the default Arcade Stick layout of Marvel vs. Capcom, as well as the button layout I use for BlazBlue. I’m already very comfortable with this layout, so it felt natural to use in Dragonball FighterZ. Just like the previous question, however, you should use what feels comfortable.

Question 4: “How do I prepare for Dragonball FighterZ or start learning the game?”

Answer: The best tips I can provide you are to keep your own replays for review, have an open mind to new concepts, learn the system mechanics inside and out, and most of all; BE OK WITH LOSING. These are all difficult in their own ways but are the most critical things in your growth as a player. Learning new things quickly, knowing how they apply to the game in a logical sense, being able to review your own mistakes and successes at your leisure, and finally keeping a healthy mindset towards your wins and losses will propel you to new heights. I also received some more personalized questions over the Open Beta period that I’ll answer so you can get to know me a little better!

I got started as a competitive fighting game player in Guilty Gear: Accent Core in late. And I shifted my focus to BlazBlue once Continuum Shift was released and that has been my main game ever since. I’ve represented the US overseas in Japan twice for Arc Revolution Cup and was a top competitor at EVO. I dabble in most other fighting games just for fun! “Are you going to compete in Dragonball FighterZ?” Absolutely! I’ll be working hard and doing my best to try and be one of the strongest players.

“What arcade stick do you play on?” I play on a MadCatz TE, I’ve replaced all the parts with new Sanwa buttons and JLF.

“Will you be making character guides or more videos?” Yes! I’ll be making character guides once I’m more comfortable with the game and my team so I can be sure it’s of the utmost quality. I’ll also be uploading casual match footage periodically, so please look forward to it! That’s all for now, thank you for visiting!


How To Stop Mashing And Start Using Assists In Combos

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Hey guys, here with another tutorial for Dragon Ball FighterZ. And in this, I wanted to cover some things that you guys have asked me directly to do a video on. So the two topics I decided to cover this time is how to stop mashing and how do you use to assist in combos. Big thanks go to DJ Thomas for suggesting the video topic for today.

So before we talk about how you can stop button mashing it’s important to realize why players do it. Take for example your favourite game in that game, you’re probably entirely comfortable with what you’re doing and know what you want to do. And if you were to say get in a stressful situation in that game such as a really close encounter with an enemy or another player. You would have a plan of action for what you want to do in that. Now imagine that you’re somebody less experienced or somebody entirely new to the game, in general, put them in the same situation and they’ll probably just start hitting every button on the controller hoping something works.

And at its core that is exactly what button mashing is, for most people fighting games are an experience and extreme stress, there is no different Encounters of players, there are no different sections of calm and nerve-wracking. It’s just one long match of them versus another player in a battle to see which one of them is better at the game. And to a lot of players that concept alone is enough to get them hitting every button on their controller in any way imaginable.

So now we know what the main cause of button mashing it. It’s a mixture of being thrown into an incredibly stressful situation without really knowing what you want to do or even if you did know what you want to do how you would be able to do it.

So now that we know the pieces of button mashing and why people do it it’s actually pretty easy to stop the bad habit. All we have to do is attack the points of not knowing what to do and being too stressed out to even perform that in a real match.

So the first thing you need to do is hop into training mode and learn your characters ins and outs. It doesn’t have to be anything too thorough. But you should definitely take a look at their normals and special moves and supers. this will give you a good idea of what’s possible to do in a match. And it will allow you to come up with a plan of action for what you want to do in your next match.

The next point is actually something that newcomers struggle with a lot and you can actually see it in DJ Thomas’s question. I try to stop mashing in practice but once I hit online I regress back since more is happening. And that has more to do with the stress part than anything now.

The only way that feeling of stress is ever going to go away. is by exposing yourself to whatever is causing that stress. Until you get so comfortable in that situation that you’re not. Stressed at all making sure you get your time in training Motors in important piece of the puzzle. but it’s only that. it’s just a piece you still need to go online in practice there as well. now you can try arena matches ring matches or even casual matches before right.

because I think the right points and the fact that it keeps track of your wins and losses. might be a little too much stress to start out with. so I would definitely start with those modes before right. and with that said that’s really all I have to cover about button mashing. it’s really just a matter of time and getting comfortable with the game and its mechanics. and speaking of getting comfortable with the game in its mechanics. that also goes for using assist in your combos.

yesterday when the servers were down I decided to try out teen gohan in my usual team. and see what he could bring to the table. while I was doing that I realized I had never tried out any big team combos using both of my characters assists in one string. so I wanted to try that out as well so I started by looking at tiens assists and seeing that it pops the opponent up a little bit on hit. and after that I tried out Goku blues assist and realized I put the enemy in through a sliding state.

I figured I could combo super off that and it worked. so once I had realized that both of the assists had uses. I started trying to work on a combo with my minimal knowledge of the game’s mechanics. and I eventually got to a point where I could perform this.

Now I think these combos have their uses and do a decent amount of damage. you can even choose which side Gohan lands on for mix-ups. But I wouldn’t say they’re exactly optimal. I’ve never really been the kind of guy that makes his own combos and discovers new things I’m more of the type of guy that likes stealing combos I see online.

And speaking of that if you want to see insane combos directly from the source. I would strongly recommend checking out a youtube channel by the name of Clayton Chapman. this guy has been getting his combos stolen from a ton of people across the internet.

So I won’t show any in this video because I feel like that would be in bad taste. But with that said they are stealing it for a reason and that’s because this guy is insane. You would think he made the game with how well he understands the combo system. so yeah definitely go check out his videos he has a ton of crazy stuff on there.

And somebody asked me recently if I had any tips for Super Saiyan blue Vegeta players I would say go watch his Vegeta video and try out some of those combos.

Well with that plug out of the way I think it’s about time I call it for this video. and I wanted to ask you guys if you have any favourite combos that you’ve performed in this game. I would love to hear about them in the comment section below. I’ll be down there as always and maybe while you’re down there if you liked the video and enjoy the channel, then remember to leave a like and subscribe. I greatly appreciate it.

DBFZ News Dragon Ball FighterZ characters

How old is Future Trunks?

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Future Trunks is one of the most loved characters in Dragon Ball FighterZ. Sadly, his whole life is filled with sadness, sorrow and anger. He Lost everyone and had to grow up fast in order to survive. He didn’t even have a childhood. But putting that aside. What we want to know is how old is he.

Today we are going to find out how old Future Trunks is. And if you still remember that moment when he first appeared and we barely knew anything about him, hit that like button.

Future Trunks was born in age 766. This is the same year where Goku passes away due to the heart virus. From there everything just starts going down the hill. The next year Android 17 and 18 appear. And they kill every single one of the Z fighters except for Gohan.

During the next 13 years, Gohan trains him and tries to teach him how to become a Super Saiyan. In the manga, he was able to do it during this time, not in the anime.

Now at age 780 he is 14. This is where the tournament of power takes place in the past. Here Trunks and Gohan end up fighting the androids but they are terribly defeated. Gohan even loses an arm.

Then in age 781 tragedy strikes again and the androids kill Gohan. In the anime, this is when he turned into a Super Saiyan which in my opinion made it a lot more epic. He channelled all that anger and pain to help him transform. Kinda like when Goku turned Super Saiyan for the first time.

Now, he hides and trains for years to face the androids, but when he does, he is defeated again.

With this whole tragedy that is going on Bulma and him decide to travel in time.

And at age 784 he goes 20 years in the past to try and prevent what happened in the future from happening. Here he is 17.

He kills Frieza, warns everyone about the androids, gives Goku the medicine for the heart virus and returns to his time.

In age 785 he goes back to the past to help everyone with the androids and Cell. Soon after they defeat Cell he goes back to his time and destroys the androids from the future.

Then this is where it gets complicated because as he was travelling back and forward he kept creating multiple timelines.

So in age 788, when he is 22, he prepares to go back to the past to tell everyone that he had destroyed the androids, but as he is getting ready to go, he is killed by Cell. And Cell takes the time machine to go to the past. And that’s the same Cell they fight in the past. The thing is that Trunks is still alive in other timelines… yeah, it’s complicated. So, we will stick with the timelines where he is still alive and pretend that he never died.

Then a few years later he finds Dabura and Babidi and he destroys both of them preventing Majin Buu from being revived.

Then at age 796, Zamasu and Goku Black appear bringing havoc to his timeline. And with the help of Bulma (again), he makes a one way trip to 16 years in the past, to age 780. Here he tells the gang about what is going on and they decide to help. They make multiple trips back and forward until they finally beat Goku Black and Zamasu.

Trunks and Mai are the only ones that survive from this timeline. The whole timeline gets erased. Then, Trunks and Mai decide to go back and live in a timeline were themselves already exist. They leave and this is the last time we see Future Trunks.

So the last time we see Future Trunks he is 30. But you have to remember he went into the time Chamber times while they were fighting Cell. He spent a total of 2 days in there which means that he spent 2 years inside. So this makes Future Trunks 30, but physically 32. And there you have it.