Daily Archives: March 5, 2018


DBFZ: Begin Tips.

Published by:

Hey friends! Welcome to Dbfgame.net, I’ll be using this to title guides related to Dragonball FighterZ in the future! Our first video guide will be going over some frequently asked questions I received over the Open Beta weekend, so let’s get to it.

Question 1: “Sometimes I see numbers, like H or M. Sometimes weird abbreviations, like IAD! What do these mean?”

Answer: This is a notation system known as Numpad-Notation which is the standard in the ArcSys fighting game community. The numbers refer to your -key numpad on a keyboard, assuming that you are always facing to the right, as if you are Player 1.

The letters are the in-game designations for each button, L = Light, M = Medium, H = Heavy, and S = the Ki, special attack. Along with A1 equaling Assist 1, and A2 equaling Assist 2. The benefits of this notation system are providing an easy way to notate combos and inputs in a universally friendly way. Fighting games are an international hobby, so having a more universal notation standard lets us share techniques and findings across many regions! There are also quite a few abbreviations we use to shorten combos or terms! Some examples are:

  • IAD: Instant Air Dash. This refers to inputting 9, returning your input to 6, or neutral, then pressing again to get a very low airdash off the ground. You may also use the H+S button combination in Dragonball FighterZ, as it doubles as a dash macro while holding forward.
  • JC: Jump Cancel. This refers to canceling the recovery of your attack by jumping, typically on hit and/or block. In most combo notations, this notation is absent, as a notation such as 5H > j.L implies a jump cancel is required.
  • DJ: Double jump. This abbreviation is mostly seen when a combo is written out. The same rule as JC can apply here, where j.L > dj.L implies a double jump is required.
  • Other common abbreviations you will begin seeing are SD and DR, for Super Dash and Dragon Rush. Check out the glossary in the video description for more!

Question 2: “Should I use a Controller or an Arcade Stick to play this game?”

Answer: It doesn’t matter! My recommendation is to play with the device that feels most comfortable to you. The biggest reason to play on an Arcade stick that doesn’t have to do with preference is not present with Dragonball FighterZ. There is no arcade release for this game, so there is no truly practical reason to feel forced to play on an Arcade Stick. There are some fun benefits to each though! Pads are extremely traveling friendly and easy on the wrists. Arcade sticks don’t really share those benefits, but current generation arcade sticks are very user-friendly and easy to modify, to add your own personality.

Question 3: “What’s your button layout?”

Answer: The layout for my arcade stick is as follows. Top Row: Light > Medium > Heavy Bottom Row: Ki > Assist > Assist This layout is essentially identical to the default Arcade Stick layout of Marvel vs. Capcom, as well as the button layout I use for BlazBlue. I’m already very comfortable with this layout, so it felt natural to use in Dragonball FighterZ. Just like the previous question, however, you should use what feels comfortable.

Question 4: “How do I prepare for Dragonball FighterZ or start learning the game?”

Answer: The best tips I can provide you are to keep your own replays for review, have an open mind to new concepts, learn the system mechanics inside and out, and most of all; BE OK WITH LOSING. These are all difficult in their own ways but are the most critical things in your growth as a player. Learning new things quickly, knowing how they apply to the game in a logical sense, being able to review your own mistakes and successes at your leisure, and finally keeping a healthy mindset towards your wins and losses will propel you to new heights. I also received some more personalized questions over the Open Beta period that I’ll answer so you can get to know me a little better!

I got started as a competitive fighting game player in Guilty Gear: Accent Core in late. And I shifted my focus to BlazBlue once Continuum Shift was released and that has been my main game ever since. I’ve represented the US overseas in Japan twice for Arc Revolution Cup and was a top competitor at EVO. I dabble in most other fighting games just for fun! “Are you going to compete in Dragonball FighterZ?” Absolutely! I’ll be working hard and doing my best to try and be one of the strongest players.

“What arcade stick do you play on?” I play on a MadCatz TE, I’ve replaced all the parts with new Sanwa buttons and JLF.

“Will you be making character guides or more videos?” Yes! I’ll be making character guides once I’m more comfortable with the game and my team so I can be sure it’s of the utmost quality. I’ll also be uploading casual match footage periodically, so please look forward to it! That’s all for now, thank you for visiting!


How To Stop Mashing And Start Using Assists In Combos

Published by:

Hey guys, dbfgame.net here with another tutorial for Dragon Ball FighterZ. And in this, I wanted to cover some things that you guys have asked me directly to do a video on. So the two topics I decided to cover this time is how to stop mashing and how do you use to assist in combos. Big thanks go to DJ Thomas for suggesting the video topic for today.

So before we talk about how you can stop button mashing it’s important to realize why players do it. Take for example your favourite game in that game, you’re probably entirely comfortable with what you’re doing and know what you want to do. And if you were to say get in a stressful situation in that game such as a really close encounter with an enemy or another player. You would have a plan of action for what you want to do in that. Now imagine that you’re somebody less experienced or somebody entirely new to the game, in general, put them in the same situation and they’ll probably just start hitting every button on the controller hoping something works.

And at its core that is exactly what button mashing is, for most people fighting games are an experience and extreme stress, there is no different Encounters of players, there are no different sections of calm and nerve-wracking. It’s just one long match of them versus another player in a battle to see which one of them is better at the game. And to a lot of players that concept alone is enough to get them hitting every button on their controller in any way imaginable.

So now we know what the main cause of button mashing it. It’s a mixture of being thrown into an incredibly stressful situation without really knowing what you want to do or even if you did know what you want to do how you would be able to do it.

So now that we know the pieces of button mashing and why people do it it’s actually pretty easy to stop the bad habit. All we have to do is attack the points of not knowing what to do and being too stressed out to even perform that in a real match.

So the first thing you need to do is hop into training mode and learn your characters ins and outs. It doesn’t have to be anything too thorough. But you should definitely take a look at their normals and special moves and supers. this will give you a good idea of what’s possible to do in a match. And it will allow you to come up with a plan of action for what you want to do in your next match.

The next point is actually something that newcomers struggle with a lot and you can actually see it in DJ Thomas’s question. I try to stop mashing in practice but once I hit online I regress back since more is happening. And that has more to do with the stress part than anything now.

The only way that feeling of stress is ever going to go away. is by exposing yourself to whatever is causing that stress. Until you get so comfortable in that situation that you’re not. Stressed at all making sure you get your time in training Motors in important piece of the puzzle. but it’s only that. it’s just a piece you still need to go online in practice there as well. now you can try arena matches ring matches or even casual matches before right.

because I think the right points and the fact that it keeps track of your wins and losses. might be a little too much stress to start out with. so I would definitely start with those modes before right. and with that said that’s really all I have to cover about button mashing. it’s really just a matter of time and getting comfortable with the game and its mechanics. and speaking of getting comfortable with the game in its mechanics. that also goes for using assist in your combos.

yesterday when the servers were down I decided to try out teen gohan in my usual team. and see what he could bring to the table. while I was doing that I realized I had never tried out any big team combos using both of my characters assists in one string. so I wanted to try that out as well so I started by looking at tiens assists and seeing that it pops the opponent up a little bit on hit. and after that I tried out Goku blues assist and realized I put the enemy in through a sliding state.

I figured I could combo super off that and it worked. so once I had realized that both of the assists had uses. I started trying to work on a combo with my minimal knowledge of the game’s mechanics. and I eventually got to a point where I could perform this.

Now I think these combos have their uses and do a decent amount of damage. you can even choose which side Gohan lands on for mix-ups. But I wouldn’t say they’re exactly optimal. I’ve never really been the kind of guy that makes his own combos and discovers new things I’m more of the type of guy that likes stealing combos I see online.

And speaking of that if you want to see insane combos directly from the source. I would strongly recommend checking out a youtube channel by the name of Clayton Chapman. this guy has been getting his combos stolen from a ton of people across the internet.

So I won’t show any in this video because I feel like that would be in bad taste. But with that said they are stealing it for a reason and that’s because this guy is insane. You would think he made the game with how well he understands the combo system. so yeah definitely go check out his videos he has a ton of crazy stuff on there.

And somebody asked me recently if I had any tips for Super Saiyan blue Vegeta players I would say go watch his Vegeta video and try out some of those combos.

Well with that plug out of the way I think it’s about time I call it for this video. and I wanted to ask you guys if you have any favourite combos that you’ve performed in this game. I would love to hear about them in the comment section below. I’ll be down there as always and maybe while you’re down there if you liked the video and enjoy the channel, then remember to leave a like and subscribe. I greatly appreciate it.