Krillin Combos – Tips & Tricks – DBFZ

Hello and welcome to another Dragon Ball FighterZ video. today we have a much-requested character profile for Krillin.

Krillin is a very unique character. He’s a bit tough to describe with a simple sentence. So I really hope that with this post you’ll be able to understand the value and utility he brings to a team. Because he really does bring a lot of utility. And even though when he’s fighting one-on-one he doesn’t look like the strongest character. His team value is something that is just undeniable. But let’s start breaking down his abilities before we even get to his specials.

I want to talk about his key blasts by pressing down into special button.

Krillin shoots a ki blast downwards that launches him into the air. And he can do this again while jumping which gives him almost like a double jump. And at the same time he damages an enemy that’s below him.

But that’s not all that’s unique about his ki blast. He can actually direct them at will by pressing the special button. Krillin shoots the ki blast just like everyone else. But if you press the special button again combined with the direction, you can direct his ki blasts up or down. Making them a little more unpredictable than usual.

Now Krillin is completely open while doing this so it is a dangerous maneuver. And it doesn’t really do a lot of damage but it can be useful in certain situations.

Well, let’s get to his special moves the first one is the Kamehameha with quarter-circle forward then the special button.

But this one behaves a bit differently from Goku’s and Cells coming on huh. Because Krillin can charge this attack and jump while it’s charging. Charging the Kamehameha doesn’t make it deal more damage but the timing alone can throw the opponent off balance.

And even fulham into thinking you’re gonna throw a Kamehameha from the ground or from the air when you decided at the last second to switch things up.

Krillin second special is the solar flare with quarter-circle backward and a special button.

This is a short to medium range stun, that can only be done while on the ground. If you’re too far away from your opponent it doesn’t work at all. And the stun duration is very short, you can’t even follow it up with a super dash afterward. But you can follow it up with an assist attack or with any of curling supers.

Making this not only one of the easiest ways to counter an opponent of the entire game. But also a very punishing attack if you follow it up with a super.

Moving on to Krillin attack specials. First, we’ve got the afterimage strike with quarter-circle forwards and an attack button.

The range will vary depending on whether you press the light medium or heavy tech buttons. The lie detector version has the shortest range.

The heavy attack version has the longest, but the heavy attack version also tracks the enemy position.

Meaning that you can use the medium attack version to switch sides with the opponent if you’re too close. But that’s not all if you hold down the attack button on any of these versions you will actually perform a fake.

Krillin will not strike the enemy, and the afterimage will simply vanish. So if you’re into playing mind games, you’re gonna love this ability.

And I left this special attack for less because it is just very very unique and it’s gonna take a while to explain it. It’s the Senzu bean with quarter circle backward and an attack button.

When Krillin is your active character, he’ll throw a Senzu bean to one of your assist characters and healed them up. You can choose which assist character you want to heal by pressing a different attack button.

The light attack heals the assist at the top and the medium attack button heals the assist at the bottom. If one of your assists is dead, Krillin sends your beam will actually hit the stage wall and bounce back into the field.

At which point Crillon can pick it up himself or if the enemy is aware that this is gonna happen. He might even steal the sensor beam from you.

But you might have noticed that Krillin doesn’t always throw Senzu bean when you perform this motion. Sometimes he throws rocks as well. And it may seem random at first whether he throws a rock or the sensor beam but there is actually a sequence.

And the sequence goes sends a bean followed by three rocks, then another Senzu bean, Then three more rocks and then your third Senzu bean. That’s the last one from there on out it’s nothing but wrong.

However, if you accidentally throw a Senzu bean at a character that’s full health. Or if you throw it at the ground and no one picks it up because it went off-screen. That one does not count you only have three Senzu bean to heal people. But if they don’t he’ll just pretend that Krillin is picking them up and putting them back in his pants.

And as you’re a sister this is also Krillin ability. The rotation works exactly the same. He throws a Sunzu bean then three rocks etc etc etc… But this time it doesn’t throw it directly at your character.

He throws it to the ground close to your character meaning that if the opponent is close by you may very well be giving him free health. It’s dangerous to use Krillin as an assist character sometimes. So be careful when you use it.

And after you spend all three Center beans the assist attack actually changes. Krillin will throw his directive key blasts instead which I guess is way better than the rocks.

Moving on to his super scrilla news once again very unique and interesting. He’s got two supers a level one that can go up to a level five and a level 3 super. His level one is the Destructo disc with quarter circle forward and the right bumper or trigger. And it can only be done from the ground and it will always travel horizontally.

And it can be very devastating. A single destructo disc on its own it’s nothing special. But you can mash buttons to throw up to five destructive disks and deal some serious damage.

Now each this will cost you one bar of meter and this is why this could be a level 5. This is also the ability with the biggest chip damage that I’ve seen in the entire game. Meaning that even if your opponent blocks the 5 shots. It might still be worth spanning the meter just for the chip damage. And since you can cancel from the solar flare into this. And solar flare is such an easy counter to perform. I think you can now understand how devastating this can be.

And finally his level 3 super is the split energy wave with quarter-circle backward and the right bumper or trigger.

You can only do this while on the ground and it starts with an aura Zonta energy wave followed by a key blast shower. Even if the opponent blocks the first one, he can still get hit by the second one.

So it’s an interesting ability because it can damage the opponent’s in two different moments. Though when a player blocks the first energy wave, they usually avoid the key blast shower as well.

And as far as Auto combo 1

This is what happens when you match the light attack button.

And this is what happens when you match the medium attack button: Auto combo 2.

Now because the second auto combo ends with a destructo disc. If you keep mashing you can actually unleash the five destructo disc which probably makes this the most powerful auto combo in the entire game.

And now that we know his abilities here are some general tips on how to use Krillin. Let’s start with the obvious value he brings to a team.

He can heal your teammates with the Senzu bean so make sure you use it. Now, of course, the first sensor beam is easy to use. Because Krillin just throws it immediately but so many players forget about this ability afterward. All you have to do is just keep in mind that you have to call and Krillin for an assist attack once in a while. It’s not hard to find an opening where if curling can throw a rock.

He’s not contributing much to your combo or damage but you’re getting the rock rotation out of the way. So when you need another Senzu bean, Krillin is ready to throw it.

So that would be my first tip you’re gonna have to keep in mind the rotation. You’ll need to know how many rocks you’ve grown since the last Senzu bean at all times during a match. And that just takes a little bit of practice it’s a bit unconventional for sure. but it’s not that hard to get used to it.

And personally, I like to throw the sensor beans to my assist characters. using Krillin as my active character just so the opponent doesn’t surprise me and grab the Senzu bean from the ground instead of my active character,

There are definitely situations where it’s safe to throw it into the stage. But just to be safe as a beginner always have Crillon as your active character and throw it to one of your assists. Then you can swap characters and start throwing rocks with Krillin as your assessed character.

The second awesome thing that Krillin brings to a team is being another great character at finishing combos. At converting meter into damage with his destructo disc. If all five of them hit this super is just as strong as another level 5 supers. And if the enemy blocks them it still deals a ton of chip damage. So Krillin becomes a relatively safe way to spend your meter.

But what about when you don’t have the meter and you don’t need to heal your allies. what does Krillin bring to your team well?

He’s not an easy guy to play, I’ll tell you that much. He’s a tricky kind of character.he can fake the opponent a lot using the afterimage strike. Not only because you can actually fake the opponent’s using this move. But because of the different ranges as well you can sometimes just swap sides using the special attack.

If you read your opponent well they will feel completely powerless. And I guess the same could be said for the directive ki blast and the Kamehameha. Which you can hold for a bit or just shoot it right away or jump and throw it or just jump and fall back down to the ground and throw it.

So it’s that type of character it’s definitely not the friendliest character for beginners. Because you’ll need to get in the mind of your opponent. And be able to read his behavior and know what he’s gonna do next. But it does bring a lot of value to a team by being so unique.

So if you’re at the beginner level and you want to start using Krillin, just use him as your Senzu bean dispenser. As well as the guy you go to spend the meter on his destructo disc. Because that just deals so much damage.

Thank you for reading our character profile for Krillin and I’ll see you guys next time boy.

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